Review of the Radeon RX 580 8g video card in cryptocurrency mining

We present to your attention a review of the AMD Radeon RX 570 video card in mining using various algorithms. The first GPU we'll talk about is the Sapphire NITRO+ Radeon RX 580 Limited Edition. This is one of the best RX 580 models from Sapphire. It has a higher clock speed (factory preset) than most other RX 580 GPUs, and also comes with additional components such as spare fans.

The model has improved cooling compared to the Sapphire RX 480 NITRO+. And of course, the new model has a higher price. The new RX 580 cards, which are similar in many ways to last year's Sapphire RX 480, will now be called PULSE. Let's look at the characteristics.

Note that, taking into account current prices for video cards, in 2020 cloud GPU mining has become the most profitable, which is much more profitable than buying your own equipment, much more flexible in the amount of investment and does not require maintenance of your farms. We made a detailed review of cloud cryptocurrency mining, within which we compiled a rating of the best services based on the results of the last three years.

How much can you earn

First of all, the algorithm suitable for mining on AMD video cards is Ethash.
This algorithm is more tailored for these video cards. Equihash (and other algorithms) can also be mined on AMD video cards, but it will bring in fewer coins (coin mining with this algorithm is better on Nvidia series video cards). For example, at the current rate (as of February 16, 2022), 1 Msi RX 580 Gaming X 8GB video card will bring:

Ethereum(ETH) ~ $2.15 per day. 0.0026 coins in 24 hours. Zencash(ZEN) ~ $1.64 per day. 0.0431 coins in 24 hours.

But if you want to mine, for example, the Zencash(ZEN) coin, then the most profitable thing is to use the “pseudo mining” method. That is, mine Ethereum (ETH), sell it immediately on the exchange and buy Zencash (ZEN) with the proceeds.

Thus, per day you receive 0.0026 ETH coins, sell them on the exchange and buy 0.0539 ZEN coins with the money received. Thus, you get a profit (more ZEN coins) 0.0539-0.0431=0.0108 when you mine ETH than if you mine ZEN right away.

Mining ETH solo

Mining Zcash

Mining performance

AlgorithmMH/s (stock/overclock)
Ethash21/30 (MH/s)
Equihash220/309(H/s)
NeoScrypt560/630 (Kh/s)
CryptoNight630/700(H/s)
Skunkhash13/16.39(MH/s)
NIST516/18(MH/s)
X11Gost4/5.6(MH/s)
Pascal510/580(MH/s)
Groestl13/15.5(MH/s)
Lyra2REv25400/5500(Kh/s)
Blake (14r)1080/1140(MH/s)
LBRY97/115(MH/s)
Blake (2b)800/840(MH/s)

Testing

Test system

  • All games and cards were tested with the drivers listed above, and test results were not recycled between test systems. Only this test system was used.
  • All games have been tuned to the highest quality unless otherwise noted.
  • AA and AF are applied through the game settings, not through the driver control panel.

Each game is tested at these screen resolutions:

  • 1920x1080: the most popular monitor (22″ - 26″).
  • 2560x1440: The highest possible resolution is 16:9 for widely available displays (27″ - 32″).
  • 3840x2160: 4K Ultra HD resolution available on the latest high-quality monitors.

Assassin's Creed Origins

Assassins Creed Origins is the tenth addition to one of Ubisoft's biggest gaming franchises. "Origins", as the title suggests, is about the very first killers. You play as an ancient Egyptian Medjay named Bayek, who is trying to keep peace in a troubled Egypt during the late Ptolemaic period.

Assassin's Creed Origins features the best visuals of Ancient Egypt, and it's perhaps the best representation of what the superpower south of the Mediterranean might have looked like. The game is powered by Ubisoft's AnvilNext 2 engine and takes advantage of DirectX 11.

Battlefield 1

The latest addition to the franchise, while a stunning design, Battlefield 1 is positioned as a prequel to Battlefield 1942, the very first game in the online multiplayer franchise. It depicts a war, World War I, a conflict that is much less explored in gaming culture. Here you have the opportunity to try out the first tanks, automatic weapons, stick grenades and dynamite. You can also experience unique WW1 environments such as the trenches of Western Europe and the deserts of Arabia.

Powered by EA-DICE's latest Frostbite Engine, Battlefield 1 uses DirectX 12 with asynchronous computing to weave richly detailed worlds. It puts a lot of stress on current-gen hardware, and you'll be rewarded for it.

Call of Duty: WWII

Call of Duty: WWII, as the name suggests, is the Call of Duty universe that spans all of its first games. The plot follows the events of World War II in 1944, starting with the Normandy landings. The protagonist enters iconic battles including Operation Cobra, Aachen, the Battle of the Bulge, the Kasserine Pass and the Last Bridge of the Rhine. The game doesn't make it to the Battle of Berlin.

Like most Call of Duty games, WWII is essentially a PC-adapted console game, with slightly better geometry and textures and is therefore moderately taxing on your hardware. It uses DirectX 11. The game has well-designed scripts that can load high-end graphics cards.

Civilization VI

A franchise that is synonymous with turn-based strategy. Civilization is an exciting "God game" in which you lead a nascent civilization into the space age. Civilization VI is the latest installment in the acclaimed series to make changes to the tech tree system and introduce elemental layouts to reduce clutter.

Based on the new Firaxis engine, Civilization VI uses DirectX 11, but uses the full API functionality, including tessellation, and is moderately taxing on GPUs.

Dawn of War III

Warhammer 40,000: Down of War III is a highly anticipated addition to the real-time strategy franchise and has received several gameplay and design improvements.

Three factions converge on a planet suspected of harboring a super-powerful weapon that could provide an unrivaled strategic advantage over the rest. This cross-platform application works with Windows and its libraries that use OpenGL, Vulkan and even Metal.

Deus Ex: Mankind Divided

The latest addition to the first/third person RPG franchise, Deus Ex: Mankind Divided, continues the story of Human Revilution, as protagonist and anti-terrorist Adam Jensen seeks to unravel a dark secret about a shadowy organization.

Based on the Dawn Ewnos engine, which in turn relies heavily on the Glacier 2 engine that powers Hitman, Mankind Divided uses DirectX 12, which was added in a more recent patch. We are testing the game in DirectX 12 mode.

Dishonored 2

Dishonored 2 is the second chapter in the stunningly clever 2012 stealth action game. The new part has good gameplay and new controls. Now you can choose for yourself: to go unnoticed or go straight ahead, and you can complete the game without taking a single life. Based on Arkane Studios' Void engine, unlike its predecessor Unreal Engene, the game takes advantage of DirectX 11 and is moderately burdened by modern hardware.

Divinity Original Sin II

Divinity Original Sin II from Larian Studios is a recent RPG game based on an isometric view of the game world, as we have seen in many classic RPGs, most notably Baldur's Gate. The game turned out very well and is probably the best new release for this genre. You are a sorcerer stranded in a world where witchcraft is forbidden, leading to your capture and eventual escape, and you uncover the truth about the Void that threatens all life.

While graphics aren't as demanding as 3D shooters, they're still taxing on modern DirectX 11-capable hardware.

F1 2017

F1 2022 is this year's edition of Formula 1's annual cycle. Codemasters' engine has featured small improvements over the years, but it's largely unchanged from the 2016 iteration, where most of the changes were around cars, teams, and drivers. Components (such as the engine and gearbox) will show wear and tear throughout the season, and your supply is limited, just like in real-life Formula 1 competition.

EGO Engine 4.0 uses state-of-the-art graphics hardware as it comes equipped with high-resolution textures and a variety of shader effects.

Ghost Recon Wildlands

This is Tom Clancy's latest quasi-RTS, where the heroes search for bad guys in exotic landscapes.

Based on Ubisoft's AnvilNext engine, the game takes advantage of DirectX 11 and puts a lot of stress on your hardware.

Grand Theft Auto V

Probably the most anticipated game of this decade. GTA V is the latest installment in the open world franchise from Rockstar Games, where you can play as three main characters at once and switch between them in different missions. The game also features well-executed online multiplayer where you can go on epic missions called "heists" with friends in co-op mode.

Released 18 months after it hit consoles, the game's PC release is a rare instance of a developer taking its time to perfect the game for a new platform. Some feel that the game is more fun in every way on PC, taking advantage of the higher CPU and graphics card power to deliver an amazing experience that puts even the last generation of consoles to shame. The game plays surprisingly well with PC-exclusive technologies like multi-GPU, multi-monitor scaling, etc. We tested the game at all the highest settings and with MSAA turned off.

Hellblade: Senua's Sacrifice

Hellblade: Senua's Sacrifice is an adventure quest about ninjas that takes us through Northern Europe of the 8th century. You follow tribal warrior Senea on her quest to save her lover's soul while battling her own demons. This is one of the rare games that explores the transition period between the Viking Age and medieval Northern Europe. Hellblade depicts perhaps the most realistic presentation of psychosis in a video game.

Hellblade is an important game because it runs on the Unreal Engine 4, which is used by many other games. The game puts a lot of stress on the machine at higher resolutions, but rewards it with much more visual flare.

Hitman

The story of the reboot of the franchise and the origin story of one of the best stealth-action games, which is also the most cinematic by Hollywood, tells us that our protagonist Agent 47 is enraged, believing that a stealth killer is working for the secret agency ICA.

The game uses the built-in IO Interactive game engine, which is one of the first to use DirectX 12.

Middle-earth: Shadow of War

You play as Talion, a Ranger who is bound to the spirit of the Elf Lord Lanimberg and must defeat Sauron. The game continues the story of the original Shadow of Mordor, using a mechanic known as the Nemesis system, which has been expanded upon.

Based on Monolith's LithTech engine, Shadow of War makes full use of DirectX 11 and introduces many tweaks to enhance graphics for powerful PCs.

Prey

This is a reboot of the 2006 game, a first-person shooter in the fight against an alien invasion.

Based on Crytek's CryEngine 3 engine, Pray uses DirectX 11 but is very taxing on modern graphics hardware, to the point of risk.

Rainbow Six: Siege

The latest Tom Clancy themed game, it is an online FPS that sees combat operators from the Rainbow program pursuing a new global terrorist organization known as the White Masks. Powered by Ubisoft's AnvilNext engine with large-scale destruction effects, Rainbow Six: Siege uses DirectX 11 and is fairly light on your PC's hardware.

Rise of the Tomb Raider

A sequel to the 2013 reboot, Rise of the Tomb Raider sees protagonist Lara Croft evolve into an explorer. The plot of the game tells about the events after the elder Croft's research in the mythical city of Kitezh, as well as what caused him to destroy everything and commit suicide.

Based on the advanced Crystal Dynamics Engine, the game takes advantage of DirectX 11 and DirectX 12. We use DirectX 12 for testing.

Sniper Elite 4

The Sniper Elite series quickly gained popularity as a rich, single-player shooter set during World War II. Sniper Elite 4 shows the most beautiful landscapes of the Mediterranean places in Nazi Italy. In the fourth part, you will continue to play the role of the legendary sniper and a special squad to sabotage the secret Nazi weapons program and kill the people behind it.

Powered by Rebellion's updated Asura engine, Sniper Elite 4 uses DirectX 12 and is very system intensive.

SpellForce 3

SpellForce 3 is a prequel to the series pilot "The Order of Down" and depicts the events leading up to the creation of the Circle of Mages. This is the first game in the series that combines RTS and RPG elements, which makes for quite interesting gameplay. A plague has begun to infect the world, and it's your job to gather influence among the various factions to find out what's causing the plague and how the crisis can be prevented.

The game can use DirectX 11 and has rich detailed production design and can intelligently load the machine's resources.

The Evil Within 2

The Evil Within 2 is the second addition to the third-person survival horror series. The plot of the game moves the events back three years, where our main character is told that his daughter, whom he thought was lost, is actually alive and is in a dangerous facility, from where she needs to be rescued.

Unlike its predecessor, id Tech 5, The Evil Within runs on the STEM engine, a custom derivative that appears to be based on a combination of id Tech 5 and id Tech 6.

The Witcher 3: Wild Hunt

The release of The Witcher 3: Wild Hunt was one of the highlights of 2015. You are Geralt, the Witcher, who is trying to find his named daughter Ciri. Along the way, you will explore a huge game world. The game is filled with side stories that don't feel like forced quests as they make you feel like there's something else going on in the world you're a part of.

The Witcher 3 runs on the REDengine 3 engine, specifically designed for open world RPG environments. It uses DirectX 11 with tracing and some post-processing effects. In the interest of neutrality, we ran the game with Hair Works features disabled.

Wolfenstein II

Wolfenstein II: The New Colossus is a sequel to the alt-history classic in which the Nazis win World War II. The story progresses over the decades as our protagonist B.J. Blazkowicz finds himself part of a resistance cell fighting the Nazis in the occupied United States.

Running on it Tech 5, Wolfenstein II is probably the first AAA game to not support any other API other than Vulkan (no GL fallbacks).

Power consumption

Increasing the energy efficiency of GPU architecture has become the key to success for modern graphics cards. This also had an effect on reducing the noise emitted by cooling. Any power consumed turns into heat, which must be removed from the GPU by its thermal solution.

For our test, we measure only the power consumption of the video card through the power connectors and the PCI-Express bus slot. A Keithley Integra 2700 digital multimeter with 6.5-digit resolution is used for all measurements. Again, these values ​​only reflect the card's power consumption measured at the DC inputs, not the entire system.

We use Metro: Last Light as a standard test for typical 3D gaming use because the game offers the following: very high power; high repeatability; supported on all video cards; the driver is actively tested and optimized for it; supports all multi-GPU configurations; the test runs in a relatively short time and creates a dynamic scene with variable difficulty.

Our results are based on the following tests:

  • Idle: Windows 10 runs with all drivers installed and all windows closed at 1920 x 1080 resolution. The video card runs in standby mode until the voltage is stable.
  • Multimonitor: Two monitors are connected to the card under test, and both use different timings. Windows 10 runs with all drivers installed and all windows closed at 1920 x 1080 and 1280 x 1024 resolutions. The video card heats up in standby mode until the voltage becomes stable. When using two identical monitors with the same timings and resolution, energy consumption will be lower. Our test represents a model of performance usage for many users who have one large screen and a small one next to it.
  • Blu-ray Playback: Power DVD 15 Ultra is used to play Batman: The Dark Knight Blu-ray disc at 1920 x 1080 resolution and GPU acceleration. Measurements start at 1:19, when data rates are at their highest, reaching 40 Mbps. Playback continues until the downstream reaches a stable value.
  • Medium (gaming): Metro: Last Light runs at 1920 x 1080, because that's the resolution typical for the average gaming system. We report the average of all readings while rendering is running (no loading screen). To warm up the video card, the test is run once without measuring its power consumption.
  • Peak (game): the same test as Average, but we take the highest result.
  • Stable (Furmark): We use the Furmark stability test at 1600 x 900 resolution. This results in very high power consumption figures that can usually only be achieved using voltage testing applications. We report the highest single rate after a short launch period. Initial bursts during startup are not counted because they are too short to be relevant.

The power consumption results of other graphics cards on this page are measurements from the corresponding reference circuit.

Idle power consumption is slightly higher than other RX580 boards, but the difference in absolute values ​​is small (only 3 W).

Gaming consumption is much lower than the RX580 reference, which states that MSI is not increasing the power limit too much. The Furmark's maximum power is high, above the 225W stated in the official specification, which isn't a big deal. It also gives the card more room to improve overall performance.

Fan noise

In past years, gamers were more performance-conscious. Currently, more and more users are trying to take into account the factors of noise and power consumption of the video card.

To properly measure how much noise a graphics card fan generates, we use a Bruel & Kjaer sound level meter. It has the range and measurement accuracy we need.

The proven graphics card is installed in a system that is silent itself, using a passive power supply, passive CPU cooler, passive motherboard cooling and SSD.

This system setup allows you to eliminate secondary sources of noise and check only the video card. To comply with DIN 45635 standards, measurements are taken at a distance of 100 cm and 160 cm from the floor. During all measurements, the ambient background noise in the room was well below 20 dB. Please note that the dBA scale is logarithmic, not linear. 40 dBA is not twice as loud as 20 dBA, since a 6 dBA increase results in twice the sound pressure. Human perception of sound is slightly different, and it is generally accepted that an increase of 10 dBA doubles the perceived sound level.

Without load, the fan noise is fantastic, as the card completely turns off its fans at idle (up to 60ºC).

In games, the card is reasonably quiet, reaching 32dBA, which is close to what mid-range GTX 1060 cards can achieve. The quietest rendition of the GTX 1060 is still significantly quieter.

Total performance

The following is a general overview of the performance of all previous tests, broken down by resolution. Each graph shows the performance of our card as 100% and the performance of every other card relative to it.

Performance per watt

The following charts show the performance of cards from our test group. We used relative performance metrics and typical energy consumption results. These numbers are based on performance summary with games running.

Performance per dollar

If you like to save money, then you will definitely like the following charts. We looked at the current dollar price and used that and all relative performance metrics to calculate the performance per dollar index.

Mining

In this test we compare the card with other video cards for Ethereum mining. We measure the hash rate in MH/s (millions of hashes per second). We used DAG 160 to test GPUs. When choosing a GPU for crypto mining, ideally, you want to take into account its energy consumption, as well as its cost, since crypto-currency mining is an extremely energy-intensive business.

Overclocking

The overclocking results listed below are achieved with the default fan, power and voltage settings as defined in the VGA BIOS. We chose this approach because it is the most realistic scenario for most users.

Each sample overclocks differently, so our results here can only serve as a guide to what you can expect from your graphics card.

Our sample's maximum overclock was 2250 MHz in memory (13%) and 1540 MHz on the GPU (12%), which is quite phenomenal GPU overclocking potential. This is much higher than any other RX 580.

Using these clock speeds, we ran a quick test of Unigine Heaven to evaluate the gains from overclocking.

The actual 3D performance gain from overclocking is 10.6%.

Temperature

Idle temperatures are excellent even with the fans off. Gaming temperatures are decent.

Frequency profiles

Modern graphics cards have multiple frequency profiles that are selected to balance power and performance requirements.

The following table lists the clock settings for important performance scenarios and the GPU voltage used in those states.

What coins can you mine?

The Ethash algorithm is most suitable for mining cryptocurrency on an RX series video card.
Mined coins on RX 580

AlgorithmsCoins
EthashEthereum, EthereumClassic Ellaism, Metaverse, Expanse, Krypton, Ubiq, Soilcoin, Shift, Pirl, Musicoin
EquihashZclassi, Zcash, Zencash, BitcoinGold, Komodo, Hush, BitcoinZ
LBRYLBRY
NeoScryptCrowdcoin, Feathercoin, GoByte, Halcyon, Innova, Orbitcoin, Vivo, Phoenixcoin

Dual mining

This is mining of two different coins at once.

The main thing to understand is that you cannot mine 2 coins of the same algorithm. For example, you will not be able to mine Ether and Ether Classic (or other coins of this algorithm) using the Ethash algorithm.

But you can mine coins in this combination:

  • Ethash + Blake (2s)
  • Ethash + Equihash
  • Ethash + Blake (14r)
  • Ethash + keccak

With the release of ASIC for the Blake algorithm (14r), the mining (by GPU) of coins such as Decred (DCR) is coming to naught.

This is due to the enormous complexity and small volume of mining of these coins.

Pros and cons of dual mining on rx580

For example, you want to mine Ethereum(ETH) + Verge-Blake (2s) without losing power on Ether. In this case, the best option is to give the power to Verge-Blake (2s) at 35%.

You will get the following:

Ethereum – 28 MH/s Verge – 5697 MH/s

Plus the dual in this case:

  1. You do not lose the mining power of the main coin
  2. You get an extra coin

Minuses:

  1. The card gets very hot in this type of manipulation. This is an ideal option in the cold season with good airflow. In warm weather (or in a closed, non-cooled room), the temperature can reach 76 degrees Celsius or higher on the GPU.

Comparison of MSI with the analog line of video cards

The difference between 580 and 570 and also between the 8 and 4 Gb version

In mining, the difference between these video cards is almost minimal.

580 will produce 2-3 MH/s more (using the Ethash algorithm) than 570, but it will cost much more.

The advantage of buying this video card will be a noticeably higher total number of MH/s if you have a lot of rigs.

It will also be easier to sell such a card in the future. Of the minuses: in dual it loses 1-2 MH/s, unlike 570.

The difference between 4 Gb and 8 Gb is identical to the described difference between 570 and 580.

  1. MSI Radeon RX 580 Armor
  2. MSI Radeon RX 580 Gaming X Plus

MSI Armor

– is the cheapest representative of its MSI counterparts.
Its advantages are that it holds frequencies just as well.
Produces 30 MH/s when overclocked. Cons – it gets very hot, without additional airflow the temperature reaches 72-76 degrees Celsius. In a farm, such a card will have to be placed at a large distance from each other (about 15 cm), so that they do not overheat too much and do not drop frequencies.
It will be impossible to do without additional airflow, which will lead to more noise. The most unsuccessful card for mining from the MSI 580 line. Gaming X Plus
– It is very different from its analogues (580 MSI): it is thicker (more massive radiator), heavier.

Pros – it has greater overclocking from the factory, maintains a stable overclock of 30 MH/s, is the coldest card in the MSI 580 line with a mining temperature of 55 degrees Celsius on the GPU.

Cons – a little noisier, more expensive than its analogues.

How will these video cards work?

If you play at 1080p, rejoice: almost everything you play will easily reach 60 FPS or higher at maximum settings, including Fortnite, The Witcher 3, Battlefield 1 and more. When playing at 1080p, you never need to compromise any significant settings, even in the latest releases.

With 1440p you'll need to make a few compromises. If you're smart, this will result in an even better visual experience than is possible with 1080p Ultra. Keeping the same maximum settings in modern games, you will often get 40-50 FPS.

If you lower the level for certain settings (like AA, motion blur, and depth of field are great places to start), you can enjoy the benefits of high resolution and fidelity without sacrificing smooth performance.

With VR you will be way ahead of the curve and will be able to enjoy 90+ FPS in all but the most intense VR games. However, even when faced with these issues, you can use SteamVR's resolution scaling feature to reduce the resolution slightly and still maintain acceptable performance levels.

Bios firmware and timings for msi rx 580

Below are the timings for the MSI 580 Gaming X video card.

Select the memory of your video card.

Samsung Stable 777000000000000022CC1C00CEE55C46C0590E1532CD66090060070014051420FA8900A00300000012123442C3353C19 Extreme 777000000000000022CC1C00 AD615B41C0570E152DCB7409006007000B031420FA8900A00300000010123A46DB354019 777000000000000022CC1C00AD615C41C0590E152ECC8608006007000B0 31420FA8900A00300000010122F3FBA354019 1750/2000Mhz Mix timing 777000000000000022CC1C00106A6D4DD0571016B90D060C006AE70014051420FA8900A00300 00001E123A46DB354019 1625/2000Mhz Mix timing 777000000000000022CC1C00CE616C47D0570F15B48C250B006AE7000B031420FA8900A0030000001E123A46DB354 019

Hynix HYNIX only 8gb - models H5GC8H24MJ and H5GQ8H24MJ 777000000000000022AA1C00B56A6D46C0551017BE8E060C006AE6000C081420EA8900AB030000001B162C31C0313 F17 Hynix 4gb only - models H5GC4H24AJ 999000000000000022559D0010DE5B4480551312B74C450A00400600750414206A8900A00200312010112D34A42A3816

Elpida Stable 777000000000000022AA1C00315A5B36A0550F15B68C1506004082007C041420CA8980A9020004C01712262B612B3715

Micron Stable 777000000000000022AA1C0073626C41B0551016BA0D260B006AE60004061420EA8940AA030000001914292EB22E3B16

Board Analysis (PCB)

MSI implemented its board for savings and efficiency. They use six phases for the GPU and two phases for the memory.

The uP9505 controller controls the GPU voltage. It supplies six PWM and UBIQ phase signals to the M3816N and two to the N-channel MOFSET.

The memory VRM is two-phase and is powered by the same UBIQ M3816N MOFSET.

The GDDR5 memory chips are manufactured by Micron and carry the model number D9VVR, which can be deciphered as MT51J256M32HF-80:B. Their specified operating frequency is 2000 MHz.

The Radeon RX580 uses the same Ellesmere GPU as the Radeon RX480. The only difference is their manufacturing process, which has been improved and is now produced by Samsung and GlobalFoundries. The number of transistors is 5.7 billion, and the matrix size is 232 mm2.

Which drivers to use for coin mining

To mine cryptocurrency, it is best to use the official Blockchain drivers dated August 23.

Or you can download the latest version of your video card drivers, but you will need to enable “compute mode” in them to get speeds of 30 or more Mh/s.

After installing the driver and firmware of the video cards, they will need to be patched using atikmdag patcher 1.4.6.

Temperatures and internal structure

The MSI RX 580 is quite easy to open. First, you need to remove a couple of screws from the back to release the card's thermal backplate, then remove four screws to get to the chip. Turning the card over, we see that three wires are responsible for connecting fans and LEDs, and two more screws are installed on the rear panel.

At the same time, the warranty seal is opened and we see Samsung memory modules (K4G80325FB-HC). OnSemi M3816N power mosfets are used as part of a 6-phase VRM. (power phase)

Specifications

CPU
Polaris 20
Technical process
14 n.m
GPU frequency MHz
1393 MHz (OC Mode)
Stream processors (Shading Units)
2048
Texture units (TMUs)
128
Raster Operations Pipelines (ROPs)
32
Memory type
GDDR5
Memory bus width
256 Bit
Memory
4 GB
Memory frequency
8100 MHz (OC Mode)
DirectX\OpenGL\Shader Model
12,1\4,5\5,0
Interfaces
DisplayPort x 2 / x 2 HDMI / DL-DVI-D
Power Consumption(TDP)
185 W
Price

Internal cooling system

The card is equipped with 3 square-shaped copper heat pipes up to 8 millimeters thick, which pass through a medium-thick nickel-plated copper heatsink.

There is an additional heatsink in the VRM area (the area where the power phases are located).

The radiator concentrates a fairly large amount of heat on its surface, so two large coolers are installed above the radiator, dissipating heat from the entire surface of the card.

Thorough inspection

MSI uses three heatpipes, two of which are long and connected to the cooler.

The back panel is made of metal to protect the card during installation.

This small heatsink sits on top of the VRM.

The board uses one 8-pin power connector. This input configuration is configured for power up to 225 W.

AMD CrossFire has been running on the PCI-Express bus for several generations. The Polaris series is no different.

Thermal pictures

Temperature measurement

Measuring pointDegrees Celsius)
M1*64.2
M249.6
M338.5
M443.2
M538.8
M635.7
M726.3
M837.9

*M1 – GPU temperature Temperatures of various parts of the video card, side view

Measuring pointDegrees Celsius)
M1*47.8
M248.3
M347.5
M438.2
M540.6
M636.7
M732.2

Temperatures of various parts of the video card, top view

Measuring pointDegrees Celsius)
M1*50.7
M249.5
M345.1
M438.6
M525.4
M627
M732.2
Rating
( 1 rating, average 4 out of 5 )
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